Critical Room is a research revolving around critical design. I tried to define what critical design could be today, where it operates and which tools it uses, what it criticizes and how it is funded. The research also explores the possible roles of design towards technology, science and society. The main outcome of the project is a book containing an attempt at mapping critical design, a collection of interviews, and a series of folded inserts displaying the cases assembled during the research.

Critical Room
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